Project Icarus Alpha 0.1.0


Overview

This is the prototype of our FIRST GAME our 2 man team has been working on for the past 1 month. The main core mechanics has been implemented. It has a few enemy types as well as some environment assets. There is only one level so far with more on the way. 

What is the purpose of this?

The purpose of this prototype is to showcase our vision of what we are trying to achieve. That vision is to build a 3D low-poly  isometric bullet hell shooter. In addition, we are trying to gather feedback on how we can improve, find new bugs and hear cool suggestions from players.

Feedback from YOU

Please give us your feedback, it is valuable to us! Let us know what you think about the concept of the game,  core mechanics, gameplay, user interface, user experience, lighting etc.  If you have any cool ideas or suggestions let us know too and if you have any questions, feel free to ask too! Don't be shy, we won't bite!

You can post your feedback in the thread below! Thank you!

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https://twitter.com/TrashProgrammer/status/988334436168097792

I have Been working on the Skill Tree for the Shotgun recently Finished it.